Quidditch World Cup
Every evening at 7.30pm, a deep, booming gong would sound throughout the Wizarding world and all at once, a multitude of green and red lanterns suspended in mid-air would light up, showing the way to a large golden building. In a venue that is easily accessible to every locality within the park, every visitor, no matter their current location, would be able to make their way to the building on foot.Climbing the purple carpeted stairs/ramps into the golden building, visitors would be directed through one of the many doors located on each floor. Passing through a door, visitors would find themselves inside a huge indoor stadium. Ringing the long oval field are terraced rows of purple and gilt seats. Bathed in soft golden light, the stadium is dominated by the six towering goal posts and hoops, three at either end of the field. High in the stands is a gigantic blackboard, with gold letterings advertising wizarding businesses flashing across it.
Wending through the seats would be salespeople hawking their wares. Velvet-covered, tasseled program booklets with moving pictures and sound bites, luminous rosettes squealing the names of team players, dancing hats and scarves with animated embroidery in team colours, flags that played their respective national anthems when waved, tiny models of famous broomsticks that can fly and moving figurines of famous players that can walk and preen.
Over the murmur of the crowd, an amplified voice would kick off the ceremonies by introducing the team mascots. On one side would be a troupe of gorgeously sensual female dancers, while the other would be a troop of dashing male acrobats. As the cheerleaders battle it out on the field, the booming voice would introduce the players.
One-by-one, players in team colours would zoom into the stadium on broomstick-shaped trapezes. Swinging and riding on complicated aerial rigs, the players would appear to fly around the stadium. When a referee, wearing robes of pure gold to match the stadium, standing in the middle of the field blows a silver whistle and releases a scarlet Quaffle, two black Bludgers and a Golden Snitch from a wooden crate, the game starts.
As the booming voice starts a blistering commentary on the match, the tension in the stadium would rise and the crowd would roar as Keepers perform spectacular saves, Beaters go head-to-head with Chasers as they fight to keep the Quaffle with their respective teams and Seekers enact death defying stunts to catch the tiny Snitch.
If Omnioculars had been purchased, the brass instrument could be used as ordinary binoculars to watch the match in closer detail. Turning the replay or slow-mo dials, activates a pre-recorded video of the match that plays on internal lens of the Omnioculars, complete with voice commentary and subtitles expounding on moves and players.
As the crowd goes wild with the end of the match, the winning team performs a victory lap, with their cheerleaders celebrating joyfully on the field, The Top Box high on the stands would suddenly shine with a brilliant light and all would see Cornelius Fudge, the Minister of Magic, holding up the a vast golden cup.
After the players from both teams troop into the Top Box and the winners are awarded the golden cup, the exits would be thrown wide open. As the stadium slowly empties, the departing crowd would pass through the exits to eventually spill onto the London Street.
All exits within the park open into different locations along the London Street. Those who did not follow the trail of lanterns ti the stadium, would have been able to stay behind until 8pm, when the park closes and all remaining visitors would be directed towards the nearest exit.
The shops on the London Street remain open til well into the night, so visitors can grab a late bite or drink, or get in some last minute shopping. When the street finally closes to the public, visitors would be ushered out the park gates or through King's Cross Station, where a monorail back to the main isle of Singapore can be boarded.
Wending through the seats would be salespeople hawking their wares. Velvet-covered, tasseled program booklets with moving pictures and sound bites, luminous rosettes squealing the names of team players, dancing hats and scarves with animated embroidery in team colours, flags that played their respective national anthems when waved, tiny models of famous broomsticks that can fly and moving figurines of famous players that can walk and preen.
Over the murmur of the crowd, an amplified voice would kick off the ceremonies by introducing the team mascots. On one side would be a troupe of gorgeously sensual female dancers, while the other would be a troop of dashing male acrobats. As the cheerleaders battle it out on the field, the booming voice would introduce the players.
One-by-one, players in team colours would zoom into the stadium on broomstick-shaped trapezes. Swinging and riding on complicated aerial rigs, the players would appear to fly around the stadium. When a referee, wearing robes of pure gold to match the stadium, standing in the middle of the field blows a silver whistle and releases a scarlet Quaffle, two black Bludgers and a Golden Snitch from a wooden crate, the game starts.
As the booming voice starts a blistering commentary on the match, the tension in the stadium would rise and the crowd would roar as Keepers perform spectacular saves, Beaters go head-to-head with Chasers as they fight to keep the Quaffle with their respective teams and Seekers enact death defying stunts to catch the tiny Snitch.
If Omnioculars had been purchased, the brass instrument could be used as ordinary binoculars to watch the match in closer detail. Turning the replay or slow-mo dials, activates a pre-recorded video of the match that plays on internal lens of the Omnioculars, complete with voice commentary and subtitles expounding on moves and players.
As the crowd goes wild with the end of the match, the winning team performs a victory lap, with their cheerleaders celebrating joyfully on the field, The Top Box high on the stands would suddenly shine with a brilliant light and all would see Cornelius Fudge, the Minister of Magic, holding up the a vast golden cup.
After the players from both teams troop into the Top Box and the winners are awarded the golden cup, the exits would be thrown wide open. As the stadium slowly empties, the departing crowd would pass through the exits to eventually spill onto the London Street.
All exits within the park open into different locations along the London Street. Those who did not follow the trail of lanterns ti the stadium, would have been able to stay behind until 8pm, when the park closes and all remaining visitors would be directed towards the nearest exit.
The shops on the London Street remain open til well into the night, so visitors can grab a late bite or drink, or get in some last minute shopping. When the street finally closes to the public, visitors would be ushered out the park gates or through King's Cross Station, where a monorail back to the main isle of Singapore can be boarded.